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Alien/Fantasy Nature Pack

PAID Asset Constant Updates 5.0 $18 Alien/Fantasy Nature Pack 2022-04-26

No permission to download
IMG2605.JPG-1920x1080-e0feefa6dfc002dfcbe5158e9a02d3c4.jpg


[If you like the asset pack, feel free to let a review or ask a question :]
=> This asset pack includes 78 rocks, plants, corals, and trees that were used for my award-winning 3D game scene: “The Aorta Valley” reworked and optimized for game production:
https://www.artstation.com/artwork/kD6Eb6

=> Perfect if your project required Game-ready plants and trees created in a realistic art style in order to create any Alien; Fantasy; Underwater environments.
=> Create a wide variety of otherworldly biomes using a highly-customizable Master Material and our 37 plants; 17 trees; 16 rocks and 8 ground decorations as a starting point.
=> 95% of these game-ready foliages are accompanied by 3-4LODs, all with 1 distant Imposters and high-quality Subsurface Scattering maps to create extremely populated scenes.
=> High-quality pivot-based wind simulation with each tree and plant asset.
=>Complete your scene with procedurally textured, customizable rocks depending on your needs.

  • Real-Time performance test videos:
https://youtu.be/mYvHDQi3yks
https://youtu.be/wpEs9D8AFSI

  • Shader Documentation and Asset list specificity PDF:
https://drive.google.com/file/d/13nsLNqabA1NJLFsviA_3Pad9rkuNtgSV/view?usp=sharing
  • Shader Documentation Video:
https://youtu.be/v_IT5_ngO1o

Technical Details​

Features:
  • 78 Meshes.
  • 206 Realistic artstyle textures in high resolution - 4k textures.
  • High quality pivot-based wind simulations.
  • Master material setup that allows unlimited biome creation for each asset.
  • Additional control over Albedo / Normal / Color Gradient / SSS / Color variation by position / specular / roughness / Emissive / Wind simulation type / AO and much more.
  • Optimized model for games, 95% of which completed with 3-4 Lods + Distant Imposter.

[See Documentation PDF for each model Wireframe / Hitbox / Triangle / Vertex count / LODs]

Number of Unique Meshes: 78
Collision: all meshes are accompanied with collision (Trees and rocks collisions are activated, small plants collisions are deactivated). [See Documentation PDF for each Collision Mesh]
Vertex Count: [See Documentation PDF for each Vertex count per object]
LODs: All Plants and trees have between 3-4 LODs + 1 Distant Imposter
Number of Materials and Material Instances: 110
Number of Textures: 206
Texture Resolutions:
  • 4096 [204]
  • 512 [2]

Supported Development Platforms:
Windows: Yes

Documentation:
Please reach out with any questions! - [email protected]
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