My GOAL while developing this ASSET PACK was to allow people to TURNING any PROJECT into a BODYCAM GAME easily.
This asset pack uses the base BODYCAM code of BODYCAMFPSKIT project.
I integrated this component and tested it on ALSV4CPP, UMFPS, LowPolyShooterPack and Unreal Engine TPS Template
If you want to PLAY them you can download DEMOS of them.
ALSDEMO / LPSPDEMO / UMFPSDEMO / UEDEMO
For access to the integration videos send me a DM from DISCORD.
And if you want to integrate it to your special project integration LOGIC is explained on DOCUMENTATION
Technical Details
- CUSTOMIZABLE FREE AIM: Aiming system that points the gun where the mouse is pointing with customization.
- FULL BODY READY: You can easily integrate the system to full body animated characters.
- PROCEDURAL AIM OFFSET: The character in the project have procedural aim offset solution.
- HAND IK: For integrating "Free Aim" to the your AnimBP easily i showed it to you with IK solutions.
- BODYCAM CAMERA: Deepen the gameplay with an ultra-realistic bodycam view.
- BLUEPRINT CLARITY: Well-documented blueprints.
- MODIFIABLE SETTINGS: Customize headbob, post-processing, fisheye and free aim.
- STATE SPECIFIC HEADBOB: Different headbob movements for every state.
- SPECIAL VIGNETTE: Camera is tweaked to replicate a bodycam.
- MULTIPLAYER READY: All the blueprint code is replicated.
Number of Blueprints : 4
Network Replicated: (Yes)
Supported Development & Target Build Platforms: (Windows & Mac)
Notice: The assets are not included. This is a component, you need to integrate it to your project with your own hands.