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Easy Combo Buffering

PREMIUM Asset 5.3 Easy Combo Buffering v1

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New Project 8-1920x1080-c0f662a2b0b78a67a2a0f0f00cc70b81.png


Showcase video | Tutorial V1.0 | Documentation | Discord


Easy combo buffering will let your players send an input for a move before the last execution is finished. This mechanic is essential for fighting games that encourage player skills.


Whether you are a beginner or an expert dev, Easy Combo Buffering is easy to use and it was designed to simplify the process of adding input buffering system to your project.


UPDATE V 1.1.1 (Hotfix)

Fixed reset combo data on animation blend out.


UPDATE V 1.1 | Showcase video (Combo Air/ground attacks) (Anims are not included and used for demonstration only)

  • Weapon system supports dual weapons
  • 2 Combo types: Chained combo and Buffered combo (Support branching)
  • Ground and air combo
  • Air launch attack (Air combo opener)


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Features:

  • Easy to use
  • Unlimited combo inputs
  • Combo branching method
  • Melee weapon system included
  • Dual weapons
  • Ground/Air combo
  • Example combo animations included
  • Everything is well commented


Number of Blueprints: 1 component, 1 actor, 4 notifies, 2 widgets

Input: Keyboard, Mouse

Network Replicated: Basic Replication.

Supported Development Platforms: Windows


Important/Additional Notes: This component will be improved and updated as needed.

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