Please learn more about my Genesis 2 (G2: Characters) before buying this package.
How to use my characters
Watch full character picture resolution on ArtStation
With new shader, you can blend color and textures to your liking. All character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix character, this package not included mixing character scripts.
For best result with physic you should use Dynamic Bone for chain.
This character has 80 Blendshapes/Morphs for AR Face Tracking, Oculus Lipsync and some Basic Expressions, 02 hairstyle can use for both male and female characters.
Characters established in Unity version 2020.3.15f2 and HDRP 10.5.0
- How to create more Prefabs by yourself
- You should open Overview scene to find out features of character package
- You need create new High Definition Render Pipeline Unity 2020 (HDRP 10.5.0) project template on Unity HUB then import character to avoid get shader errors
- This package included HDRP, URP, Standar Shader to use this character in Standard or URP you need swap shader following this Video Tutorial
- Watch more character tutorials on my channel
Technical details
- Over 80 Blendshapes/Morphs for AR Face Tracking, Oculus Lipsync and some Basic Expressions
- Rigged with same skeleton
- Male and Female head same scale so you can share Hair/Hat
- Blending/Mixing color/textures on Materials
- Makeup Face/Hair/Eyes/Lips
- Cloth and Jiggle physic setup ready
Texture dimensions: 2048 -4096
Polygon count of [Model Name]: 20k -50k
Minimum polygon count: 20k
Maximum polygon count: 50k
Number of meshes/prefabs: ~16
Rigging: Yes
Animation count: 0
Animation type list
UV mapping: Yes
LOD information (count, number of levels): No
Types of materials and texture maps (e.g., PBR): PBR