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MW Conifer Tree Forest Biome

PAID Asset Constant Updates 5.0 $40 MW Conifer Tree Forest Biome v4.1.1

No permission to download
MAWIConiferForestPackV3Screenshot001-1920x1080-533b553db58dd87a718b8def301d83bf.jpg


Documentation: Online Documentation

Youtube: Conifer Forest Biome


Complete biome solution to build a photorealistic conifer forest. Full procedural forest generation or painting.

Highquality photogrammetry models and textures of trees, rocks, debris, plants and more. All assets with full sets of LODs, tweaked for maximum performance at photo realistic quality. All asset setup for painting or full procedural forest generation. Build incredibly detailed forests with a few clicks. There is a large variation of foliage actors, plants, twig and rock assets. A advanced ground material with 4 different surface types and auto slopes. Also included, wind system and procedural winter system. Powerful materials and landscape shader, highly tweakable.


FEATURES [4.1.1]:

  • UE5 - Unreal Engine 5 Compatible
  • Highquality photogrammetry models and textures
  • Procedural forest generation
  • Procedural winter system
  • Interactive Foliage
  • 4 paintable landscape layers
  • Paintable procedural water puddles
  • Procedural ground cover meshes
  • Water & Wetness material
  • Procedural moss function
  • PDO shadow function
  • BP Wind system
  • All highly tweakable and easy customization
  • Full set of LODs for most assets + billboards
  • 1qkm example forest map (showcase)


Technical Details:

VERSIONS:

  • V4.1.1 is available in UE5 versions 5.00 and above
  • V4.0.2 is available in UE4 versions 4.26 to 4.27
  • V4.0.0 is available in UE4 versions 4.23 to 4.25

Full change log is available in our Discord Channel.


ASSET LIST [4.1.1]:

  • Large Conifer Trees: 7
  • Medium Conifer Trees: 4
  • Small Conifer Trees: 3
  • Grass: 7
  • Var. Plants: 22
  • Ground Cover: 27
  • Rocks: 5
  • Slopes: 15 (5x3)
  • Debris: 6
  • Ground Materials: 5
  • Particles Systems: 1
  • Sounds: 2
  • Blueprints: 3


Physically-Based Rendering: Yes

Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures

Collision: Yes (automatically generated)

Vertex Count: 14000/7000/3500/100 (trees) 3000-250 (medium assets), 1200-100 (plants)

LODs: 1-4 Levels of LOD

Number of Meshes: 101

Number of Materials and Material Instances: 113

Number of Textures: 119

Platforms Tested: PC

DefaultEngine.INI: CF_Default Settings (UE5.00)


For direct support join our: Discord Channel

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