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NWH Dynamic Water Physics 2

PRO Plugin 5.3 NWH Dynamic Water Physics 2 v1.0

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SMeshData-1920x1080-dc5481948484677607bc78487c69f8ce.png


NWH Dynamic Water Physics 2 is a water-object interaction simulator that uses mesh data to simulate both buoyancy and hydrodynamics, making it suitable for objects of any shape or size, moving or stationary.



Technical Details:

Features:

  • Fast and easy to set up.
  • Simulate any object of any shape or size, as long as it has a UStaticMesh.
  • Simulates both buoyancy and hydrodynamics.
  • Shape-aware and correct physics behavior that also works underwater.
  • Heavily customizable physics with runtime-adjustable settings.
  • Ship controller is included.
  • Written in C++, well-optimized, fast, and multi-threaded.
  • Suitable for mobile and desktop applications.
  • Supported water systems:
  • Unreal Water (4.26+)
  • Oceanology
  • Any flat water
  • Full C++ source code included.
  • Blueprint support. No coding is required.


Code Modules:

  • DWP2


Current Version: 1.0.4 (changelog)

Demo Builds: Win64 (Unreal Water)

Documentation: http://unreal.dynamicwaterphysics.com

Support: https://discord.gg/ubFBbM8


Number of Blueprints: 12

Number of C++ Classes: 6

Network Replicated: No

Supported Development Platforms: Win64, MacOS, and Linux

Supported Target Build Platforms: Win64, Win32, MacOS, Linux, Android, IOS, Switch, Xbox One, PS4

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Latest updates

  1. v1.0

    v1.0

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