- Marketplace Link
- https://marketplace.online-leaks.com/product/polygon-dungeon-pack
An Epic Low Poly asset pack of characters, props, weapons, and environment assets to create a Fantasy themed polygonal style game.
Modular sections are easy to piece together in a variety of combinations.
Includes a big demo scene (Character poses indicative only)
- Modular Interior castle Set
- Modular Interior cave Set
- Modular Goblin Camp Set
- Modular Basement Set
- Modular Sewer Set
- Multiple Dungeon entrances
- Alternate materials for dust, moss, snow, and lava
770 unique assets with x4 alternative texture colors.
Some examples include:
- Floor tile set x 17
- Stairs x 7
- Doors x 10
- Large Crystals x 4
- Large Bones + Skulls + Piles x 25
- See screenshots for detailed layouts!
Includes optimized floor and wall tiles with baked down normal maps.
73 Unique Weapons and shields with x4 alternative color variations
- Crystal Weapons x 5
- Goblin Banners x 5
- Giant Hammers x 4
- Goblin Weapons x 14
- Great Swords x 4
- Shields x 11
- See screenshots for a full layout!
Technical Details
16 Unique characters with x4 alternative Colors and 3 skin tone variations- Hero_Knight_Male
- Hero_Knight_Female
- Ghost_01
- Ghost_02
- Tormented_Soul
- Rock_Golem
- Skeleton_Knight
- Skeleton_Slave
- Skeleton_Soldier_01
- Skeleton_Soldier_02
- Goblin_Female
- Goblin_Male
- Goblin_Shaman
- Goblin_Warchief
- Goblin_Warrior_Female
- Goblin_Warrior_Male
Humanoid Characters are setup to work with Unreal character systems Animation Re-targeting - Epic's video guide http://bit.ly/2yWJRF7
(No animations included in this pack)
Includes optimized floor and wall tiles with baked down normal maps.
Features:
- Heaps of cool weapons in our POLYGON style
- Lots of traps
- Goblins!!!!
- Ghosts with cool ghost shader
- Optimized tiles for background usage using baked down Diffuse and Normal map.
- 12 2048x2048 maps for texture baked down tiles
- 1 Core 1024x1024 textures
- 19 Alt 1024x1024 textures
- 5 1024x1024 emission maps
Collision: Yes a mixture or custom and per face.
Tri Count: Varies - 3-4k for characters, 700 for walls, 500 for props on average.
LODs: None
Number of Meshes: 806
Number of Materials and Material Instances: 34
Number of Textures: 40
Supported Development Platforms: Windows, Mac OS.
Supported Target Build Platforms: PC, Mac, Android, iOS, Oculus, HTC Vive, Switch, PS4, Xbox.
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