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Currently, my plans for the next update are:
Optimalize everything possible
Creation of a new ladder system
Changed the model of damage and health points
Starting work on new Rope Swing system
Expansion of the GAS system and Gameplay Tags
Delete and make from scratch the Stealth Finisher system
Video overview of the project
Documentation
Demo
Custom_Character (now using BP_Interface so all you need to do is just copy node from third_person_bP that's all)
Discord
Update for UE 5.1 project
-Using Enhance Input
Update for UE 5.0 project
-Press & Hold E and Q to Start and Stop or Lift...
Discord Join the Hyper Discord
Demo Try it out!
Overview a high-level Walk-through
Made by Eric from Hyper!
Modular Check out other compatible assets
DocumentationDownload it via the Discord
Integration ✨Video on how to integrate assets
Hyper Swimming System
Have you ever wanted to...
<br/><br/><p><a href="https://youtu.be/e1Q6EzX_ucc" rel="nofollow">VIDEO</a></p><p><a href="https://drive.google.com/file/d/15XQkoo_-gQ2Vj6CO0uPgs-SxkoMVmqXh/view" rel="nofollow">Demo</a></p><p>Easily integrate a melee combat system into your next FPS project with this insanely detailed...
<br/><br/><p>This Blueprint adds an easy to use and multiplayer ready fire propagation system to your project. It offers two possibilities to use it.</p><p>In editor use, place fire grids in your level during level creation (e.g. fuel puddle, woodpile) and ignite them in the game thru other...
<br/><br/><p>Provides a list of blueprint functions for storing and retrieving values, spawning stored actors, and creating, loading, and deleting save slots. It also provides an interface for blueprint implementable events, and an entry to project settings to change project-wide settings, like...
Video: youtu.be/lB_TNxtIbuk
FAQ: Spark Pack FAQ Video.
Now updated for Unreal Engine 5!
The VFX Spark Pack contains various electrical environmental and dynamic effects ranging from sparks, zaps to electric arcs and beams. The effect blueprints offer flexibility with timing to create a wide...
<br/><br/><p>Click <a href="https://youtu.be/y-gq7IgIr7c" rel="nofollow">here</a> to see a demo</p><p><br /></p><p>🔥Dynamic shadows</p><p>🔥Light estimate</p><p>👆Touch controls (move/scale/rotate)</p><p>⚡Image tracking</p><p>⚡World tracking</p><p>⚡<a...
<br/><br/><p><a href="https://youtu.be/Z8abZZN67Js" rel="nofollow">Video</a></p><p>With over 900 animation files The Large laying Animation Pack is</p><p>a collection of laying animations with 3 main groups on the back, belly, and side.</p><p><br /></p><p>Transition animations between each main...
<br/><br/><p>This is a <strong>Sci-Fi Character</strong> that can be used in any projects as an enemy or the main character, or even decorations.</p><p><strong>it is based on the default UE4 mannequin</strong> so any animations from the asset store can be used with it</p><p><br /></p><p>The...
TD Blueprint Library is a function library that allows faster development and exposes some engine functionalities to Blueprints.
Major features:
Fast FPS Character setup and prototyping (See pictures)
Fast Hover Vehicle setup and prototyping (See pictures)
Ricochet trace nodes
Vector to "Grid...
<br/><br/><p>FPS Animation Blueprint v2 is finally here!</p><p> </p><p>This is a fully featured First Person Shooter template designed to be used either as a base to start your project/prototype, or integrated into your existing project.</p><p>Designed to be as flexible as possible, FPS...
This package contains two Blueprints, One for the Procedurally generated 2D water mesh and the other for the Floatable Sprites, Floatable Blueprint has an interface implemented on it which of course is included, also there is a Blueprint Function which I created for its reusability and hence is...
Video Preview here: https://youtu.be/nAd40xQy5vE
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by in collaboration with Leartes and Dekogon...
Features
Node formatting: When a user places a node on the graph, the node formatting algorithm is run. So as
you code your Blueprint, your nodes are automatically positioned so they are readable. Examples of the
formatting in action can be seen here
Numerous keyboard shortcuts: The plugin...
The BlueprintCore plugin is an Editor Extension that allows you to “protect” your blueprint assets. You can completely disable editing of your blueprints to people that shouldn’t have access to them but keep the functionality of modifying child blueprints or make new blueprints that are children...
🌟Need driveable/lootable vehicles as well? Abandoned Vehicles Four Pack🌟
🌟Realistic Decomposing Corpses - Realistic Decomposition🌟
This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work...