- Marketplace Link
- https://marketplace.online-leaks.com/product/agora-global-events
Cross-communicate between actors, objects, umg, components etc. without any references to each other. No more casting or using get all actors of class.
[/PARSEHTML<[HEADING=2][SIZE=22px][U]Technical Details:[/U][/SIZE][/HEADING][PARSEHTML]
Features:
- Easy communication between actors/objects.
- Eliminates actor/object casting.
- Eliminates actor/object referencing.
- Integrates with gameplay debugger.
Code Modules:
- AgoraGlobalEvents (Runtime)
- AgoraGlobalEventsEditor (Editor)
Number of Blueprints: 0
Number of C++ Classes: 5
Network Replicated: Not out-of-the-box but should be possible.
Supported Development Platforms: All platforms that Unreal Engine supports.
Supported Target Build Platforms: All platforms that Unreal Engine supports.
Documentation: https://ryanjon2040.gitbook.io/agora-global-events/
Example Project: Coming Soon...
Important/Additional Notes: Have a great day! 🙂
[/PARSEHTML]