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Angelica

PRO Asset 4.26 Angelica LAST VERSION

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Support me on Patreon: https://www.patreon.com/idafaber
VIDEO PREVIEW: https://youtu.be/73H7zUZt8eE
Technical details
LOD 0: ~ faces 51849, tris 99456, verts 60328
Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: nimbus, hair_1-7_M, hair_face_1-7_r, hair_face_1-7_l, hair_0-7_r, breast_l/r, breast_areal_l/r, breast_end_l/r, hair_0-7_l , wing_root, wing_1_1_l/r, wing_tail_base, wing_tail_1-7, dress_tail_1-9, dress_tail_1-9_r, dress_tail_back_1-9_R, dress_tail_1-9_L, dress_tail_back_1-9_L
Easy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig.
+ ANIMATED. 4 animations:
  • Fly
  • Fly Up
  • Fly Land
  • Fly Idle
Animations and rig by Dmitry Nekrasov [email protected]
Facial expressions are included (Morph Targets, Blendshapes).
APPLE BLENDSHAPES
You can use this model for face mocap (live stream) and conversation animations.
PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!
PBR Textures Metall/Roughness
4K Textures - normal, metallic, roughness, albedo, opacity, matID
8 Texture sets - Body, Head, Wings, Clothes, Teeth, Hair, Eyes, Lashes, Acs
Easy Color change of any part via Material Instances. MatID is included. (UE4)
3 Hair Variations
2 Color Variations - Light and Dark
Cloth Physics is enabled in UE4.
The model is completely modular, you can remove or add any part you want. The body is censored.
If you need full-body with uncensored textures please write me on my email: [email protected]

Technical Details​

Features: (Please include a full, comprehensive list of the features of the product)
  • Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair and feathers
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Fly Animations
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 4
Animation types (Root Motion/In-place): In-place
Number of characters: 1
Vertex counts of characters: 60328
Number of Materials and Material Instances: 22
Number of Textures: 62
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: nimbus, hair_1-7_M, hair_face_1-7_r, hair_face_1-7_l, hair_0-7_r, breast_l/r, breast_areal_l/r, breast_end_l/r, hair_0-7_l , wing_root, wing_1_1_l/r, wing_tail_base, wing_tail_1-7, dress_tail_1-9, dress_tail_1-9_r, dress_tail_back_1-9_R, dress_tail_1-9_L, dress_tail_back_1-9_L
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