Realistic Bald and Golden Eagle with animations authored at 60fps, 4K Textures, and bone mesh.
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Animation preview (showing some of the animations from the full list below)
Current set of animations: https://gim.studio/bald-and-golden-eagle/
Changelog:
2.2.0
- added In Place Z animations with vertical movement removed
2.1.5
- 3 new animations (swimming + transitions)
- enhanced skinning
- animation rigs
2.1.0
- 26 new animations
2.0.0
- Initial release
Features:
- Bald Eagle model
- Golden Eagle model
- bone mesh
- animations authored at 60 fps
- all animations available in-space and in-place
- 4K textures
- Maya and 3ds Max animation rigs
- LODs
- ragdoll setup
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Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 3
Vertex Counts of Characters: 10676, 10964, 13502 (bone mesh)
Texture Resolutions: 4k
Number of Animations: 64 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: http://gim.studio/animalia-user-manual/
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