- Marketplace Link
- https://marketplace.online-leaks.com/product/beefy-blackbirds
Flocking Update - Now including Niagara particle systems and blueprints! (4.26)
- Blackbird Particles Video: Youtube (new)
- Idle Animations: Twitter
- FAQ: Link
- Discord: BeefyGrassDev
This pack features 11 unique bird meshes and 22 color variants with highly customizable material animation and color parameters - including color masks, low poly shading, and fresnel highlights. Easily create material instances for more variations! Each mesh has 3 LODs. LOD0 is around 2.1k triangles.
** Separate LOD1 meshes include for situations where you need less detail + better optimization in your scene.
There are new flocking blueprint systems allowing you to quickly add bird flocks to your level with different behavior and functionality. Some examples include:
- Birds flocking randomly within a box,
- Birds flocking along a path (closed spline),
- Birds idle on the ground, and takeoff when approached by player. (There are 3 flight modes: Flocking, Spline, Chase)
This set includes 5 original Cascade particle emitters for each bird (flocking, circling, takeoff etc.) - as well as 5 Niagara systems. These new systems have modules for flocking, raytraced collision detection, spline flightpaths, random idling, and more!
Original Static Mesh Blueprints:
- Particle Take-Off Actors: Simple Bird BP system that will sit idle until a player/pawn approaches - then triggers a flying particle (fly away, swoop down, etc.) Includes random mesh scale and idle animation parameters.
- Spline flight-path Actors: BP system for constructing spline flight-paths, with simple take-off/landing animations. Includes random mesh scale and idle animation parameters.
Static Mesh Animations: All animations use material WorldPositionOffset, offering lightweight performance and extra control over all animation parameters. Works with any custom mesh that is properly oriented along X+ axis.
Technical Details:
*** IMPORTANT: Grass, and water assets sold separately. ***
Features:
- New Niagara blueprint system with flocking and various flight modes. (CPU System, max # particles ~500)
- Spline Flight Path tools are included with Niagara blueprints.
- 11 Bird species, 22 color variants; 44 meshes total including separate LOD1. (customize colors and animations; 3 LODs each)
- 110 Cascade particle emitters (5 types of behavior: Swarming, Circling, Flying, Takeoff-High, Takeoff-Swoop)
- 165 Material instances (7 MI for each bird: eg. Blackbird_Actor, Blackbird_Particle, Blackbird_Particle_Soaring, Blackbird_Particle_Undulating, Blackbird_Hopping, Blackbird_Pecking, Blackbird_Perching)
- 1 Master bird material with full color, shading, and animation customization - including a lightweight and reusable function library.
Number of Blueprints: 4 Master Blueprint, 176+ Child Actors
Network Replicated: Yes
Supported Development Platforms: Mobile Shading ES 3.1 or better
Windows: Yes
Mac: Yes
Documentation: FAQ or contact on Discord
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