![5-1920x1080-7c3cd8a72016af74d8cf56ce5e08dd8d.jpg](https://cdn1.epicgames.com/ue/product/Screenshot/5-1920x1080-7c3cd8a72016af74d8cf56ce5e08dd8d.jpg)
Pack comes with over 70 blueprints that help to speed up the level creation process and keep performance optimized. Building system generates buildings with over 200+ variables to change for windows, dimensions, colors, furniture etc. Spline blueprints with various systems that help to add chairs, interior plants etc.
A library with over 250 different arch viz styled assets like furniture, props, lights etc. Pack also includes nature assets like foliage and rocks for the surrounding background.
You will also get a library of generic blueprints to handle doors, pillars, pipes, scattering, signs, stairs, wires etc. Pack includes an example level that showcases all of the systems and features.
Not built with networking in mind, will not work with static lighting due to instanced meshes.
Technical Details:
Features:
- Building blueprint system with 200+ parameters
- Over 70 different blueprints & splines to speed up level creation
- 250 arch viz themed assets
- Advanced materials with multiple customizable parameters and vast color control
- Interactive lights, doors and furniture
- Modular meshes
- Tiling architectural materials
- Automatic furniture placement
- Dynamic lighting
- Example player pawn that allows to pick up objects and use lights, doors, furniture
- Example level with optimized dynamic lighting and landscape
Number of Unique Meshes: 256
Collision: Yes, automatically and manually generated simple & per poly collision
Vertex Count: 200-30 000 depending on asset
LODs: Yes, 3-4 depending on asset
Number of Materials and Material Instances: 104
Number of Textures: 186
Texture Resolutions:
4K (8)
2K (132)
1K (41)
512 (1)
256 (4)
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Documentation, Showcase video, Breakdown video, Test build
Important/Additional Notes: Not built with networking in mind, will not work with static lighting due to instanced meshes.