We are developing a product focused on rapid development for diverse fields
- All Meshes are designed with a focus on having low data (105MB for All Files)
- Textures are based with tile-maps , So it has very low capacity (Under 3MB for this Project)
- Using new process to provide various products in a short time
We are working on the retopology to low-poly design for more optimized assets
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Features: (Please include a full, comprehensive list of the features of the product)
- 1 Level for Asset
- 1 Level for Cartoon Render example
- Very low capacity (215MB)
Number of Unique Meshes: 77
Collision: Yes, Auto complex collision
Vertex Count: Avarage 700K tris
LODs: No
Number of Materials and Material Instances: 74
Number of Textures: 6
Texture Resolutions: 32x32, 128x128, 1024x256, 2048x2048
Supported Development Platforms:
Windows: Yes
Mac: No
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