What to expect right out of the box
- In-depth video settings with handling of basic options like window mode, resolution, fps cap, gamma as well as more advanced options like Upscaling & Anti Aliasing Method or VSync with support for half, third and quarter rate refresh options.
- Graphics settings with customised scalability options and new, non-standard options like a toggle for Hardware Ray Traced Lumen, Virtual Shadow Maps and Volumetrics Quality.
- Extensive yet easy-to-setup key rebinding system with support for multiple mapping contexts, key conflicts handling, key rebind & reset for both gamepad and mouse & keyboard.
- Audio and Gameplay options available with demo assets which can be easily implemented in you own blueprints.
- Seamless UI navigation with gamepad, keyboard or mouse using the native UMG navigation system. The included system can also be easily expanded to your own widgets!
- Easy customisation through data assets to tweak the style of the menu to your liking! You can also easily change the layout since the whole menu is built only with reusable and modular widgets.
- Easily load and save custom settings using the built-in JSON plugin and functions.
Technical Details
Features:- Quick & Easy Widget Integration
- In-Depth Video & Graphics Settings with Custom Scalability
- Easy Implementation for DLSS, FSR & XeSS
- Enhanced Input Key Rebinding
- Easy and Extensive Customisation
- Seamless Gamepad, Keyboard & Mouse Navigation
- Localization support
- Easy Load & Save for Custom Settings
- Easy Input Prompts Included out of the box
Number of Blueprints & Widgets: 32
Input: Gamepad, Keyboard, Mouse
Network Replicated: No
Supported Development Platforms: Windows PC, Linux, Mac
Documentation: Easy Options Menu Documentation