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Flexible Building System

FREE Asset 5.2 Flexible Building System 2023-09-03

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Flexible Building System-1920x1080-8e71c94f4c2f62dbb8db436ed052cb92.png


[Playable Demo DX12] [Playable Demo DX11]

[Showcase Youtube] [Showcase bilibili]

Discord Community

Tutorial Playlist


Flexible Building System provides a wide range of features that fit your survival, open world, or even role-playing project. Apart from the main building system, a wide range of sub-systems are accompanied with to improve the integrity of the system, such as the advanced Ui system, helper widget, etc.

A stability calculation system is implemented so that building components will collapse without support (of course you can turn this feature off)

This system is designed to be extendable. You may create new building components from the existing component types, or even create new component types.

A set of Chinese Style building components (dummy only) are provided, showing some complex building structures can be built by this system.


Features:

  • Stability Calculation (stability color visualization)
  • Advanced UI
  • Search for Components
  • Filter Affordable Only
  • Adaptive Building Component Icon Size (when drag from Building Menu)
  • Comprehensive Building Component Tool Tip
  • Hot key Slot
  • Simple Inventory System
  • Interaction System
  • Resource System
  • Save System
  • Dynamic Build Effects
  • Damage and Repair
  • Socket Driven
  • Multiplayer Support
  • Hologram Info Display (showing the name, required resource, and inconstructible reason)
  • Dynamic Input Hints
  • Building Component Info Display (showing the name, health, defense, stability and weight)
  • Mesh Outline Post Process Effect
  • Quick Sampling (sample building component by just one click)
  • Quick Switch (switch among siblings by just one click)
  • Editor Pre-Building Support
  • Helper Widget (minimize your workload)
  • Third Person/First Person Camera View Support
  • Interactable Building Components (campfire, bed, chair, bench) (no interaction logic implemented)


Technical Details:

Number of Blueprints: 187

Number of Static Meshes: 122

Number of Textures: 67

Number of Materials: 27

Number of Geometry Collections: 63


Input: Keyboard, Mouse

Network Replicated: Yes

Supported Development Platforms: Windows

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