Great Pillar Animset Control Rig Animations

PRO Asset 4.26 Great Pillar Animset Control Rig Animations LAST VERSION

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BIG NEW UPDATE!!!


New animations have been added for the unequipped weapon character, with equip and unequip the stone pillar animations.

A package made entirely in the Control Rig plugin.
Animations Overview:
Gameplay Test:

[Motion List]

Attacks: 20 Root Motion, 20 In-Place
GreatPillar_Air_Attack
GreatPillar_Attack_Combo_01
GreatPillar_Attack_Combo_02
GreatPillar_Attack_Combo_03
GreatPillar_Attack_Combo_04
GreatPillar_Attack_Extra
GreatPillar_DropKick
GreatPillar_Skill_01
GreatPillar_Skill_02
GreatPillar_Strong_Attack_01
GreatPillar_Strong_Attack_02_Loop
Savage_Air_Attack
Savage_Attack_Normal_01
Savage_Attack_Normal_02
Savage_Attack_Normal_03
Savage_Attack_Normal_04
Savage_Clap_Attack_01
Savage_Special_Attack_01
Savage_Strong_Attack


Block: 4 In-Place
GreatPillar_Block
GreatPillar_Block_React
Savage_Guard
Savage_Guard_React


Dash: 9 Root Motion, 5 in-Place
Great_Pillar_Dash_Back_no_Root
GreatPillar_Dash_Front_No_Root
GreatPillar_Dash_Left_No_Root
GreatPillar_Dash_Right_no_Root
GreatPillar_Roll_Front_no_Root
GreatPillar_Dash_Back_Left_Root_Motion
GreatPillar_Dash_Back_Right_Root_Motion
GreatPillar_Dash_Back_Root_Motion
GreatPillar_Dash_Front_Left_Root_Motion
GreatPillar_Dash_Front_Right_Root_Motion
GreatPillar_Dash_Front_Root_Motion
GreatPillar_Dash_Left_Root_Motion
GreatPillar_Dash_Right_Root_Motion
GreatPillar_Roll_Front_Root_Motion



Roll (NEW) 8 Root Motion, 4 in-Place
Savage_Roll_Bwd_L_Root_Motion
Savage_Roll_Bwd_R_Root_Motion
Savage_Roll_Bwd_Root_Motion
Savage_Roll_Fwd_L_Root_Motion
Savage_Roll_Fwd_R_Root_Motion
Savage_Roll_Fwd_Root_Motion
Savage_Roll_Left_Root_Motion
Savage_Roll_Right_Root_Motion
Savage_Roll_Bwd_No_Root
Savage_Roll_Fwd_No_Root
Savage_Roll_Left_No_Root
Savage_Roll_Right_No_Root


Jump: 7 In-Place
GreatPillar_Jump_Start_V1
GreatPillar_Jump_Start_V2
GreatPillar_Jump_Loop
GreatPillar_Jump_End
Savage_Jump_Start
Savage_Jump_Loop
Savage_Jump_End


Moviments: 70 In-Place
GreatPillar_Idle
GreatPillar_Run_Back
GreatPillar_Run_Back_Left
GreatPillar_Run_Back_Right
GreatPillar_Run_Front
GreatPillar_Run_Front_Left
GreatPillar_Run_Front_Right
GreatPillar_Run_Left
GreatPillar_Run_Right
GreatPillar_Sprint_Back
GreatPillar_Sprint_Back_Left
GreatPillar_Sprint_Back_Right
GreatPillar_Sprint_Front
GreatPillar_Sprint_Front_Left
GreatPillar_Sprint_Front_Right
GreatPillar_Sprint_Left
GreatPillar_Sprint_Right
GreatPillar_Walk_Back
GreatPillar_Walk_Back_Left
GreatPillar_Walk_Back_Right
GreatPillar_Walk_Front
GreatPillar_Walk_Front_Left
GreatPillar_Walk_Front_Right
GreatPillar_Walk_Left
GreatPillar_Walk_Right
GreatPillar_StopRun_Back
GreatPillar_StopRun_Back_Left
GreatPillar_StopRun_Back_Right
GreatPillar_StopRun_Front
GreatPillar_StopRun_Front_Left
GreatPillar_StopRun_Front_Right
GreatPillar_StopRun_Left
GreatPillar_StopRun_Right
GreatPillar_Turn_Left
GreatPillar_Turn_Right
Savage_Idle
Savage_Run_Back
Savage_Run_Back_Left
Savage_Run_Back_Right
Savage_Run_Front
Savage_Run_Front_Left
Savage_Run_Front_Right
Savage_Run_Left
Savage_Run_Right
Savage_Sprint_Back
Savage_Sprint_Back_Left
Savage_Sprint_Back_Right
Savage_Sprint_Front
Savage_Sprint_Front_Left
Savage_Sprint_Front_Right
Savage_Sprint_Left
Savage_Sprint_Right
Savage_Walk_Back
Savage_Walk_Back_Left
Savage_Walk_Back_Right
Savage_Walk_Front
Savage_Walk_Front_Left
Savage_Walk_Front_Right
Savage_Walk_Left
Savage_Walk_Right
Savage_StopRun_Back
Savage_StopRun_Back_Left
Savage_StopRun_Back_Right
Savage_StopRun_Front
Savage_StopRun_Front_Left
Savage_StopRun_Front_Right
Savage_StopRun_Left
Savage_StopRun_Right
Savage_Turn_Left
Savage_Turn_Right


Reacts: 2 Root Motion, 2 In Place
GreatPillar_Hit_React
GreatPillar_Hit_React_No_Root
Savage_Hit_React_No_Root

Savage_Hit_React_Root_Motion







The package comes with attack sequencers, jumps, dashs, blocking and reacts. If you want to modify an animation feel free.

Technical Details​

Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes]
Animated: (Yes)
Number of Characters: 2
Number of Maps: 3
Number of Animations: 155 (39 Root Motion, 116 in-place)
Number of Control Rig Sequencers: 78 (34 Root Motion, 44 in-place)
Supported Development Platforms:
Windows: Yes
Documentation: No
Important/Additional Notes: For sequencers need to activate the Control Rig Plugin.

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