Version 2.1 - April 9, 2022
- [Fix] Fade begin game for 4.27
- [Fix] gate blueprint actor for 4.27
- [Fix] ui select weapon for 4.27
- [Fix] ui arrested for 4.27
Version 2.0 - April 4, 2022
- Completely revised code
- Optimization and new way of using the digipad and card reader.
- Switch to 1st and 3rd person in real time.
- Artificial intelligence that can use card readers, doors, digipads and even hear the player and do a routine.
- The hacking phone is now physical and in the player's hand (before it was a UI)
- Open everything you want with the cardreader/digipad/simple button.
- Intuitive and customizable use.
- Adding new interactive objects : box / gate / key / simple button
- Switch to digipad / simple button or cardreader with a parameter (on the same blueprint actor)
Version 1.0 - 1.2 - May 11, 2021
VIDEO (deprecated)
HACK SYSTEM BLUEPRINT AND UI (NEW)
- A mobile phone allowing to hack the digipads, the program does not know the code, it behaves like a real hacking program: it tries random passwords, to avoid waiting too long, the program has a limit of 200 to 500 tests before finding the right code (10-30 seconds)
FIRST /THIRD PERSON CHARACTER
- Switch to first & third person in game, the gameplay change in real time
- Basic LineByChannel System
- Inventory System: you can ADD/GET/SET/REMOVE objects in your inventory
DOOR
- Open and close the door automatically
- Customize the door (with card reader or with digipad)
- Handles are animated
- Dynamic light (open: green light and close: red light)
- Customization
- Close the door after authorization access.
- Duration to close the door.
CARD READER with door sound and animation
- Detect (with LineByChannel) if you have the right card and open the door
- A card animation
- Two Sided
- Customization
- Remove the card after the door opens
- Duration climb light
- Change sounds dynamically with variables
- Animation from the card
DIGIPAD with door and sound
- Hit collision with LineByChannel
- Two Sided
- Customization
- Change the password and the size
- Custom color text with material instance and everything
COLLECT ITEMS
- Pickup system
- add the item to the player's inventory
PROPS
All objects were created on 3DS MAX: UV's generated.
AI
Artificial intelligence that can use card readers, doors, digipads and even hear the player and do a routine.
Technical Details:
Terribilis studio is a French group of students who does programming and 3D development.
YOUTUBE
DISCORD
WEBSITE