OCEANOLOGY IV

PREMIUM Plugin 4.26 OCEANOLOGY IV LAST VERSION

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Oceanology mathematical wave Real-Time

GTX 1080 Ti ( Real-Time (120FPS) performance is achieved on desktop computers and video game consoles)

Ocean Progress
Follow us on youtube to see future progress


All scenes are included
Enter the Oceanology community to enter the important code (Channel name # Important-Code)
Discord

Technical Details​

Current Version 5.0.5
Features
:​
  • Gerstner wave​
  • Quadtree​
  • Water cut off effect​
  • Infinite ocean in real time​
  • Buoyancy​
  • Transparency​
  • Subsurface scattering​
  • New distance field mask​
  • Underwater​
  • Volume separation​
  • Caustics / Light function​
  • Foam Generator​
  • Levels of Detail​
  • Specific Buoyancy Control​
  • Boat and box configured with buoyancy​
  • Specular / UE4 Specular / Specular BRDF​
  • Custom Refraction​
  • Shore Line​
  • Droplets​
  • Surface Fluid density​
  • Game or simulation buoyancy selector​
  • Tessellation Distance​
  • Boat with controls set​
  • Coastal effect​
  • Landscape Modulation​
  • swimming system​
  • Local ocean is experimental​
  • More information in the community​

Code Modules:​
  • Actor Oceanology​
  • BP Oceanology​
Number of Blueprints: 7
Number of C++ Classes: 3
Supported Development Platforms: Windows 10
Supported Target Build Platforms: Windows 64Bits
Presentation document: Oceanology
For Support & Tutorials & Documentation & Suggestions please visit the Discord.
Example Project
: Plugin​
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