- Marketplace Link
- https://marketplace.online-leaks.com/product/riverology
Riverology mathematical wave Real-Time
GTX 1080 Ti ( Real-Time (120FPS) performance is achieved on desktop computers and video game consoles)
River Progress
Follow us on youtube to see future progress
All scenes are included
Enter the Oceanology community and request your complete documentation
Discord
Oceanology community
Technical Details:
Current Version 1.0.0
Features:
- Gerstner wave
- Game Ready
- Automatic Distance field water flow map
- LOD system the river surface
- The river can be deformed
- waterfall generator
- Terrain deformation (no need to edit layers)
- Spline based sound system
- Includes sound effects
- Includes character
- include Billboards
- Compatible with UE5
- Waterline
- Flow-Based Buoyancy
- Buoyancy
- Transparency
- Advanced wave modifier
- Subsurface scattering
- New distance field mask
- Advanced details selector
- Underwater
- God Rays
- Caustics
- Foam Generator
- Procedural foam for great heights
- Advanced refraction
- Advanced normals system
- Fog adapted to the state of light
- Integrated Lake System
- Scanned trees
- Scanned Rocks
- Multiple environments
- All assets are ready for open-world games
Code Modules:
- Actor Riverology
- BP Riverology
Number of Blueprints: 5
Number of C++ Classes: 3
Supported Development Platforms: Windows - Mac
Presentation document: Documentation
For Support & Tutorials & Documentation & Suggestions please visit Discord.
Example Project: Plugin