Many people face problem of stutters caused by one time shaders and niagara emitters compilation. It might cause bad first impression about a game. This plugin will resolve this issue in 4 easy steps.
You can easily see the difference by clearing shader cache before starting it using "-clearPSODriverCache"
Marketplace allows only latest 3 engine version to be uploaded. If you need 4.26 and 4.27 versions you can send me email with proof of purchase.
Technical Details
Features:- Automatically finds all Materials and compiles
- Automatically finds all Niagara Systems and compiles
- Loading screen that shows compilation progress
- ShaderCompilationScreen(Runtime)
Number of C++ Classes: 2
Supported Development Platforms: Currently tested with Windows
Supported Target Build Platforms: Currently tested with Windows
Documentation: Youtube playlist
Important/Additional Notes: