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UDEMY - Create a Battle Royale game using Unreal Engine 4 Blueprints

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UDEMY - Create a Battle Royale game using
Unreal Engine 4 Blueprints



  • Create a Battle Royale game like Fortnite
  • Integrate Steam into our game
  • Learn basic coding principals using Unreal Engine 4's Blueprint system
  • Learn general Game Development ideas



    Why does this course need to exist?

    Everyone has played a Battle Royale game such as Fortnite. Perhaps you've always wondered how to make your own, but found tutorials were too long and didn't get to the point?

    I want to put an end to Game Development being tiresome and boring. That is why at the end of the 8 hour series, you'll have a fully working Battle Royale game, ready to be built on and made into your own.

    That means that depending on your learning speed, you can have a working Battle Royale game completely finished in under a week. The lessons you will learn can be used to go on and make any other type of game you can think of.



    How is this possible?

    Unreal Engine 4 is completely free to use and is a AAA quality engine, used to make games such as Fortnite, Bioshock, Gears of War, and Borderlands. Unreal Engine ships with Blueprints, an industry standard tool that is the perfect gateway into the games industry for a beginner with no technical knowledge.

    Think of Blueprints as driving an automatic car: you'll be able to learn all the correct skills and concepts, without any extra distractions. It will also put you in a great position to go on to learn the more technical C++ language, if that is what you choose.



    Who is the teacher?

    The course is fully developed by Reuben Ward, who has been working professionally as an Unreal Engine Game Engineer, and has over 2 years experience working professionally developing Battle Royale games. He also has plenty of experience teaching game development, and his video tutorials have received over 1,500,000 views on YouTube.

    I understand how difficult Game Development can be when getting started, and that is why I love to take the technical boring parts of game development and make them as simple as possible. I hope you'll join me in making your own Battle Royale game!



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