- Marketplace Link
- https://www.patreon.com/posts/alshe-late-may-51925283
Project integrating the following assets :
TRAILER :
INTEGRATION VIDEO :
- ALS V4 = https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1
- HORROR ENGINE = https://www.unrealengine.com/marketplace/en-US/product/horror-engine
- DRIVABLE CARS = https://www.unrealengine.com/market...4-type-vehicle-physics-and-interaction-system
- META HUMANS = https://www.unrealengine.com/en-US/digital-humans
TRAILER :
INTEGRATION VIDEO :
Swimming that is available includes:
- Swim when water is over chest of the character
- Float when it is idle and swim when is moving
- Dive using crouch key (left alt by default)
- Swim up using jump key (space by default)
- Oxygen widget is added and it is shown only when diving
- When Character runs out of oxygen (30 seconds by defauly editable on character instance) he will start receiving damage (5 by default editable on character instance).
- Character is able to get out of the water by walking through ramp or stais and also by mantling (using jump close to a ledge).
- Swim when water is over chest of the character
- Float when it is idle and swim when is moving
- Dive using crouch key (left alt by default)
- Swim up using jump key (space by default)
- Oxygen widget is added and it is shown only when diving
- When Character runs out of oxygen (30 seconds by defauly editable on character instance) he will start receiving damage (5 by default editable on character instance).
- Character is able to get out of the water by walking through ramp or stais and also by mantling (using jump close to a ledge).