A set of tools to massively speed up your UI-creation. 100% Game agnostic and integrable in any project.
In particular:
- Automatic Gamepad Navigation: a system that automatically allows Gamepad Navigation in any kind of widget, in any direction and without long and complex setups!
- NEW! Complete Naviagion System with Map widget & compass!
- Navbar Widget e Gamepad Ready Widget Switcher to enhance Gamepad navigation
- Ready to go sample menus for: Main Menu, Pause Menu, Settings widget with Save/Load of Settings Options
- Map Creator Editor Widget to create and/or export Map Textures
- Map Widget with gamepad navigation and support for Markers
- Loading Screens System that works directly with the viewport to avoid freezing during map opening
- Style manager to easily reskin your entire UI in few clicks
- For ACF Ultimate Users Only: Over 70 UI Integrations Blueprints including: Inventory, Dialogue widgets, Quest Journal, Chests, Crafting , World Map, Stats Info & more!
Sample Project Video (Request it for free in Discord!)
NEW! Request the FREE ACF ULTIMATE Sample Project, a MASSIVE SAMPLE GAME made with ACF and Ascent Toolset and Ascent UI Tools, ready to be extended and customized! More info on our DISCORD CHANNEL.
Introducing YARIN - THE FIRST AI ASSISTAN DEVELOPER FOR ACF - BETA VERSION can be tested here.
Social:
Discord | Facebook | Instagram | Twitter | Linkedin | TikTok | Website
[/PARSEHTML< [HEADING=2][SIZE=22px][U]Technical Details:[/U][/SIZE][/HEADING] [PARSEHTML]
Code Modules:
- Ascent Loading Screens (Runtime)
- Ascent Map Editor (Editor)
- Ascent Map System (Runtime)
- Ascent UI Navigation System (Runtime)
- Ascent UI Tools (Runtime)
Features:
- Automatic Gamepad Navigation: automatically allows Gamepad Navigation in any kind of widget!
- Map Tool to create Maps & Minimaps directly in editor and use them "as is" or export them PNGs to be edited in an external software!
- Map Widget navigable also with gamepad with markers system to track quests / locations
- Loading Screen Systems with widgets that don't get destroyed during Map Transition!
- Fully working Sample Menu including Main Menu, Pause Menu, World Map Widget with markers and Settings that are automatically Saved & Loaded!
- Style Manager: Reskin entire games UI easily!
Number of Blueprints: 27
Number of C++ Classes: 31
Network Replicated: Not Needed
Supported Development Platforms: PC, Mac
Supported Target Build Platforms:pC, Mac, PS5, XBOX One X, Switch
Documentation: Wiki
Example Project: Discord
Note: This is based on Epic Common UI plugin.
Supported Platforms: PC, Xbox One, Xbox Series X, PS4, PS5, Android, MacOs
[/PARSEHTML]