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Cartoon Cars 2019

FREE Asset 5.3 5.2 5.1 Cartoon Cars 2019 2024-01-16

No permission to download
HighresScreenshot00056-1920x1080-9994a8261ebd6b96f32e316b6205a1cf.jpg


Cartoon Cars 2019 - a collection of 3D models I made during 2019, all in one package.



If you need cartoon/toy style cars but don't want to settle for low poly/boxy models that are often found in this category, these might be the right choice for you. My cars have most of the important details with full interiors and separate doors.

To take a closer look at the models, please visit the respective webpages:


Cartoon Drift Car

Cartoon Car Seagull

Cartoon Legendary Car

Cartoon Car Kobra

Cartoon Prototype Car


These are UNDRIVEABLE car models, with skeleton and Physics asset imported. I included skinned and unskinned FBX files. Skinned versions have necessary bones for root, wheels, brake calipers, doors and steering wheel.


Each car has 3 skins (paint textures) to help you create more diverse field of vehicles. You can add more skins by editing the included .psd texture files. I have left the layers unmerged, so you can access and change every detail, with help of included UV guide layer. Project folder contains exported .png format textures for paint and details, specular, roughness, metalness and opacity channels.


For any questions before purchasing, please contact me on [email protected], or join my Discord channel.










[/PARSEHTML<[HEADING=2][SIZE=22px][U]Technical Details:[/U][/SIZE][/HEADING][PARSEHTML]

Features: (Please include a full, comprehensive list of the features of the product)

  • 5 different car models, Drift car has 4 skins (paint textures), all other have 3 each
  • Each car model has 2 .fbx mesh files - skinned and unskinned. You can import the unskinned .fbx file in your preferred 3D software and do some editing if needed. Skinned version is ready for applying your car controller blueprint.
  • Each car model has separate bones for wheels, brake calipers (if present), doors and steering wheel.

Number of Unique Meshes: 10 fbx mesh files (5 pairs of skinned and unskinned mesh files)

Collision: No

Vertex Count: Kobra - 27 000, Prototype - 31 000, Legendary - 33 000, Seagull - 34 000, Drift - 62 000

LODs: No

Number of Materials and Material Instances: 47

Number of Textures: 54 .png textures used in project, 16 .psd source files

Texture Resolutions: 1024x1024, 2048x2048, 4096x4096, 8192x8192

Supported Development Platforms: PC/Mac

Windows: Yes

Mac: Yes

Important/Additional Notes: Car approximate size is close to real life cars in length of around 4-5 meters. Width is around 2 meters for all models, height varies depending on model but does not exceed 2 meters.

[/PARSEHTML]

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