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Clouds Lighting System

PREMIUM Plugin Constant Updates 5.0 Clouds Lighting System 0.3.2.1

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Pic1-1920x1080-6e0694485bc04d34927dd3a40e601c6e.png


The plugin adds realistic light sources for 2D clouds or volumetric clouds.
It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.)

UE5 EA MIGRATION: click
UE5 PREVIEW MIGRATION: click

VIDEO: click

Light sources include a bunch of customizable parameters:
  • intensity;
  • color;
  • attenuation;
  • falloff type (exponential/inverse square);
  • etc.

All parameters are accessible via Blueprints/C++ API and sequencer.

The plugin contains different light source types:
  • PointLight
  • SpotLight

Light sources do not cast shadows for now.

Technical Details​

Features:
  • Easy setup
  • No external dependencies
  • Unlimited lighting area
  • Customizable parameters
  • Network replicated
  • Compatible with any material
Code Modules:
  • CloudsLighting [Runtime]
Number of Blueprints: 3
Number of C++ Classes: 4
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Support: [email protected] or forum
Documentation: click
Change log: click

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