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Dynamic Thumbnail Generator

PRO Plugin 5.0 4.27 Dynamic Thumbnail Generator v3.0.7

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CaptureExample4-1920x1080-f108f2307315dea462368a57e861dfc8.png


Dynamic Thumbnail Generator allows you to generate a thumbnail for any actor at runtime, using only one simple blueprint node.


[Preview Video]


List of features:

  • Generate the thumbnails at runtime, entirely from blueprint
  • Captured in separate scene, no interference with main scene
  • Supports custom background scenes
  • Includes editor tool for generating thumbnails and saving as uassets or PNGs


[Update 3.0]

  • Thumbnail node overhaul
  • Auto-framing rework
  • Thumbnail Settings rework
  • UE5 compilation support


[Update 2.1]

  • New (and significantly improved) camera framing algorithm!
  • Added some settings to better control the transform of the thumbnail actor.


[Update 2.0]

  • Set "Expose On Spawn" properties on the Generate Thumbnail node
  • Custom background worlds


[Update 1.4]

  • Generate a thumbnail from within the editor by right-clicking on any actor (either in the content browser or in the level editor) and select Generate Thumbnail.
  • Dynamic resolution, Texture Width, Texture Height, and Capture Alpha are now dynamically overridable


[Update: 1.2]

  • New Node - SaveThumbnail (Save your thumbnail as a Texture2D asset)
  • Dynamic resolution, Texture Width, Texture Height, and Capture Alpha are now dynamically overridable


Technical Details:

Network Replicated: N/A

Supported Development Platforms: Any Platform

Supported Target Build Platforms: Any Platform (If you are interested in building for a platform not listed with official support please contact me)


Plugin Tutorial

Plugin Example Project


If you encounter bugs/issues on any platform, feel free to contact me.

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