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Ecosystem AI

FREE Asset 4.26 Ecosystem AI LAST VERSION

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Update 1 (Pending Approval)
  • Fixed deer carcasses launching into the air when a wolf walks over them
  • Added an option to drain health when a vital stat is low
  • Predators will no longer kill their own species when eating
  • Fixed a runtime error when animals procreate

Launch Discount! (Original price $20)

Also check AI - DAILY LIFE

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Watch the Trailer

Tutorials:

AI features:
  • Explore: The animal will explore the land, searching for food and water
  • Sleep: When the stamina is low, the animal will find a place to lay and rest.
  • Basic needs: Drink at water sources when thirsty or eat food when hungry.
  • Fight or Flight: When a predator is hungry it will hunt for food and the prey will escape from danger, taking routes to confuse the predators.
  • Mating & Reproduction: Animals will reproduce once in a while, respecting the max population you set for each species so they won't flood your level.

Technical Details​

Main features:
  • Simple AI Graph based on real life animal behaviour
  • Lightweight (Less than 10MB)
  • Easy to create your own species, just import your animated model, edit the parameters and you are all set.
  • Complex AI with simple logic, making it easy to edit, understand and expand
  • Every major blueprint is commented and tidy
  • Only basic knowledge required.
  • Low poly meshes, materials and animations included

IMPORTANT:
This project will increase its price tag on each update that adds content (not bug fixes)

The upcoming features we are currently working on are:
  • Day/Night cycle affecting animal behaviour
  • More animal diet types
  • Bird AI
  • Fish AI
  • Performance options when NPCs are far away
  • Animal husbandry
  • Network replication
  • Any suggestions you may have will be taken into consideration!

Number of Blueprints: 21
Input: Keyboard & Mouse
Documentation: In-editor & video tutorial

Thank you and good luck in your projects!

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