- Marketplace Link
- https://marketplace.online-leaks.com/product/ecosystem-ai
Update 1 (Pending Approval)
- Fixed deer carcasses launching into the air when a wolf walks over them
- Added an option to drain health when a vital stat is low
- Predators will no longer kill their own species when eating
- Fixed a runtime error when animals procreate
Launch Discount! (Original price $20)
Also check AI - DAILY LIFE
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Watch the Trailer
Tutorials:
AI features:
- Explore: The animal will explore the land, searching for food and water
- Sleep: When the stamina is low, the animal will find a place to lay and rest.
- Basic needs: Drink at water sources when thirsty or eat food when hungry.
- Fight or Flight: When a predator is hungry it will hunt for food and the prey will escape from danger, taking routes to confuse the predators.
- Mating & Reproduction: Animals will reproduce once in a while, respecting the max population you set for each species so they won't flood your level.
Technical Details
Main features:- Simple AI Graph based on real life animal behaviour
- Lightweight (Less than 10MB)
- Easy to create your own species, just import your animated model, edit the parameters and you are all set.
- Complex AI with simple logic, making it easy to edit, understand and expand
- Every major blueprint is commented and tidy
- Only basic knowledge required.
- Low poly meshes, materials and animations included
IMPORTANT:
This project will increase its price tag on each update that adds content (not bug fixes)
The upcoming features we are currently working on are:
- Day/Night cycle affecting animal behaviour
- More animal diet types
- Bird AI
- Fish AI
- Performance options when NPCs are far away
- Animal husbandry
- Network replication
- Any suggestions you may have will be taken into consideration!
Number of Blueprints: 21
Input: Keyboard & Mouse
Documentation: In-editor & video tutorial
Thank you and good luck in your projects!