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Electricity Toolkit

PRO Asset Constant Updates 4.27 4.26 Electricity Toolkit LAST VERSION

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Demo

📽 Showcase

Tutorial playlist


🗲 Overview

This is a framework that contains logic that takes care of cable connections, power management, switches, circuits and everything your game needs that uses logic related to realistic or fantastic electricity.
  • Emitter: Sends an electric signal through the circuit. Can be a generator, a battery or anything you want.
  • Transmitter: The signal gets sent through connected wires.
  • Receiver: Can be anything you want, from simple lights to complex traps, switches that alter the flow or pressure plates that acts as traps.

This leads to an infinite amount of content creation by the players and developers alike, allowing your players to express themselves creating all kind of interesting logic based devices, contraptions & machines without having the need to spend months coding the core logic of the system.

🗲 Extra features

  • Extreme optimization: Event tick is not used for the essential logic (Only in debug which can be deleted) meaning that it won't affect the performance at all!
  • Showcase assets included
  • Every variable is explained in the tooltip
  • Every blueprint is commented
  • Every node is tidy and organized

🗲 Examples included:

  • Automatic door
  • Switch
  • Button
  • Pressure plate
  • Flamethrower trap
  • Generator
  • Spotlights and construction lights
  • Electric poles

⚠ Important Notes:

  • This project will increase its price tag on each update that adds content (not bug fixes)
  • Basic knowledge is required if you plan to extend this pack

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Technical Details​

Number of Blueprints: 11
Important/Additional Notes:
  • This project will increase its price tag on each update that adds content (not bug fixes)
  • Basic knowledge is required if you plan to extend this pack

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