Welcome to Online Leaks

Join us now to get access a large numbers of assets for unreal engine / unity and more. Once registered and logged in, you will be able to download free resources, post replies to existing threads, and so much more. It's also quick and totally free, so what are you waiting for?
Fantasy Armour - Caster

PRO Asset 4.26 Fantasy Armour - Caster NOT NEW VERSION

No permission to download
Magecomp-1920x1080-5a362cac90fec76994641eb421054693.jpg


The Fantasy armour mage pack comes with a fully customizable set of costumes to be used with light fantasy realistic-games. You can choose from a varity of predefined versions or use provided parts to create your own caster characters. Be it a mage, wizard, summoner or even a priest.

Fantasy Caster Port on Metahuman will happen in Beta - after skeleton and workflows have been established. Only tall - normalweight wil be supported - Or Epic makes the system flexibel enough to retarget SK meshes between bonestructures.

  • Multiple SK items: are stripped down to groups : hats, hairs, heads, upper-body, pants and shoes
  • Clothing: ~ 60SK meshes (made for three base classes, mage, wizard and priest)
  • Basic costume set design 2x pants per gender, 2x hats, chest base + variations with bags and tome, 4x cloth bracers
  • Different skin textures + skintint as well
  • Equipment uses a Master Material and a mask Texture, which will allow you to tweak its visual appearance in detail.
  • 4x weapon
For compatibility with other asset packs (like carrying a firearm or even dual pistol), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip.

In case you need more customization - You can integrate the caster classes pretty easy into our Character Editor base system.
The polycount is between 20 to 35k for a full costume. Including all gear options.

Technical Details​

Documentation

Character: 1 Blueprint and 4 example NPC Blueprints
Character Parts: 44 SK meshes
PBR Textures
: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
80 Sample Materials: Including 4 Master Materials for items and hairs
Maps: 1 Overview
Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
Scaled to Epic Skeleton: YES
Rigged: YES
Rigged to Epic Skeleton: YES
Animated: No Animation included
Number of Characters: divided into parts
Vertex counts of characters:
  • naked: ~ 30k
  • Dress ~20k-30k full-body
72,415Threads
74,044Messages
7,466Members
pantheon26Latest member
Top