Flocking Behaviour System

FREE Plugin 4.26 Flocking Behaviour System LAST VERSION

No permission to download
Image-8-1920x1080-821f1b6565cc814139ff6c53cb584b88.png


Flocking Behaviour System is a tool to quickly and easily add a flock of entities into a scene to simulate the flocking behaviour.

This plugin implements 5 behaviours:
  • Alignment
  • Cohesion
  • Separation
  • Goal Seeking/Path-Following
  • Obstacle Avoidance

Demo video:

Demo Build of standard flocking: https://drive.google.com/open?id=1xq7FOfN8xmKgAen6YYQoRib-hfpgey1W
Demo build of path following flocking: https://drive.google.com/open?id=1GV9YC74Zpeoo5asC2BiZDo_juVsMlbhA
Demo build of Giant Fish Tank: https://drive.google.com/open?id=1kwtu0OG0kFWHRMW8zcZdudBu4lDCtbs2

Offline Docs: https://drive.google.com/file/d/1rUHg6-e0YRLnyHoECTULL7j18RCcJB7i/view?usp=sharing

NOTE:
  • If you don't have latest Unreal Engine version installed, that means you may not have latest plugin version for the flocking system.

Technical Details​

Support Discord Server: https://discord.gg/jVw7YAr

Trello board: https://trello.com/b/lRUUhQpq/flocking-system

[30/06/2020]
Update v1.4 Change log: https://trello.com/c/0GydkdHl/59-v14-change-log

Features:
  • Multi-threading support
  • Goal seeking
  • Path following
  • Obstacle avoidance
  • Boid customization
  • Custom weights of each force (Alignment, Cohesion, Separation, Avoidance and Goal Seeking)
  • Plane constraints (constrain the boids' movement to a certain axis)

Limitations:
  • Does not support sequencer mode

Code Modules:
  • Runtime

Number of Blueprints: 0
Number of C++ Classes: 8
Network Replicated/Multiplayer Support: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows 64-bit
Documentation: http://alielsaleh.com/ue4-plugins/flocking-system-docs/
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Reactions: e.alemdar

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