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FluidNinja LIVE

PREMIUM Asset 5.0 FluidNinja LIVE v1.8.5

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Live v1.6

NEW FEATURES KEYWORDS (LIVE 1.6)
- Use Cases merged External UC packages merged to main branch
- New CameraFacing method Look at ScreenCenter vs. Keep parallel with near-plane
- Save buffer func

on fixed Paint and Sim buffer saving is back, UE 4.26 - 5.0
- Niagara Systems fixed Deprecated N.Systems updated to UE 4.26 - 5.0
- More flexibility at reloca

ng Key system variables / checkpoints adjusted
Live v1.5

NEW FEATURES KEYWORDS (LIVE 1.5)
- WorldSpace Offset fluid sim attached to moving objects properly “lags behind”
- Write OutputMaterial writing final sim output to a RenderTarget
- Exposed BaseMaterials core sim materials exposed on UI
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