Welcome to Online Leaks

Join us now to get access a large numbers of assets for unreal engine / unity and more. Once registered and logged in, you will be able to download free resources, post replies to existing threads, and so much more. It's also quick and totally free, so what are you waiting for?
Geiger Counter Mesh + Audio System

FREE Asset 5.3 5.0 4.27 4.26 Geiger Counter Mesh + Audio System 2024-02-21

No permission to download
Pic2-1920x1080-60b0de605294566bb5e4bad9ebc7caed.png


Geiger Counter Video:

https://youtu.be/eqw9bgMCT-8


Geiger Counter New Mesh Video:

https://www.youtube.com/watch?v=2fOdyynSxLY


Geiger Counter Attachment Tutorial:

https://www.youtube.com/watch?v=EsoknK04ip4


Geiger Counter Windows 64 Build Download:

https://drive.google.com/file/d/1B4fYgmD_mg4oTl13KmfZY0UA__NBiqWe/view?usp=sharing


I am using this asset in my first Indie Game: Wildlife Rescue Simulator is up on Steam. Please add it to your Wishlist: https://store.steampowered.com/app/2797390



Geiger Counter Audio System symulates real Geiger counter mechanics.

It produce specific Geiger counter ticking sounds.

It measures distance to radioactive waste, rotation towards it and base on that it plays Geiger counter ticking sound with proper frequency and volume.

It reacts only to Radioactive Waste that are in the range but it works with several at a time.

System also checks if Radioactive Waste is occluded (if there is something between us and a waste) to affect Geiger Counter sound.

It also has metal needle sound that plays when radiation is off the chart. It symulates sound of needle hiting the ceiling.


It has public variables like: InnerDistance, OuterDistance, DirectionalSensitivity, OcclusionEffect, Volume, etc. You can use them to tweak the System.


There is Tutorial_BP in the asset that will show you step by step how everything works.


If you have any questions don't hesitate to ask: [email protected]



Technical Details:

Features:

Number of Meshes: 8

Number of Textures: 7

Number of Materials: 1

Number of Material Instances: 1

Number of Bluprints: 2 - Geiger Counter Audio system, 3 - First Person Template

Number of Audio Waves: 21

Number of Audio Cues: 2

Sample rate / bit rate: 44.1 kHz, 16bit Mono WAVs

Do Sound FX loop: No

Minutes of audio provided: about 2 seconds

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Tutorial_BP included in the project.

Latest updates

  1. Link update

    Link update

Similar resources

68,702Threads
70,266Messages
6,905Members
hatedaysLatest member
Top