Demonstration Video
Technical Video
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Hyperreal Japan-themed environment. All assets are sculpted and textured with stylized PBR materials, that can be adjusted on the fly. Mountains, rocks, cliffs, huge variety of vegetation, caves, statues, weapons, props and buildings. Comes with a huge map, set with world composition to save performance. Each mesh has lods and lightmaps for baked lighting.
Technical Details
Features:- 2 square km landscape, fully set-dressed split into chunks for better performance.
- Mountains and cliffs.
- Vegetation (mountain maples, sakura trees, red maples, dead trees, roots, variety of bushes and flowers).
- Structures (modular wooden house and modular stone cladding house).
- Caves (cave rocks, walls, slime, crystals, glowing flowers, environmental effects, moss, etc).
- Props (crafting stations, bed, weapons, ore, potions, herbs, wood planks, food, etc).
- Decorations (stone pillars, statues, walls, cemetery props, incense burners).
- Easily adjustable shaders.
Texture Sizes:
49 4096x4096
7 2048x1024
473 2048
95 1024x1024
126 512x512
3 256x256
28 Pivot Painter textures 18x2 to 1x1
Collision: Yes, automatic and custom
Vertex Count: 98,277 to 6
LODs: Yes
Number of Meshes: 442
Number of Materials and Material Instances: 353
Number of Textures: 781
Supported Development Platforms:
Windows
OSX
Linux
PlayStation 4/5
Xbox
Oculus
SteamVR / HTC Vive
Supported Target Build Platforms:
Windows
OSX
Linux
PlayStation 4/5
Xbox
Oculus
SteamVR / HTC Vive
Documentation: -
Important/Additional Notes: The demonstration map is set to world composition - so load all levels in the levels tab to see the environment. Ideally, you would only load one chunk at the time.