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LEVEL TRANSITION SYSTEM

FREE Asset 5.0 4.27 LEVEL TRANSITION SYSTEM 2022-09-01

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The "LEVEL TRANSITION SYSTEM" is a system to display an animated Level Transition and/or important information between your levels. The objects in the background rotate and are completely customizable!


The new files added in the update have been placed in a separate folder. This way it is possible to access both the old version and the new version of the product.


Animation / Pose not included!


Preview: Video

Implementation: Video


This asset is easy to use and editable.


The "LEVEL TRANSITION SYSTEM" contains:

  • 3 Maps
  • 2 Widgets
  • 1 Gamemode
  • 4 Blueprints


Added in the last Update:

  • New Blueprint (TransitionManager_BP)
  • Added more options to Edit the Transition
  • Setting Player Spawnpoint in LoadLevel
  • Setting multiple Spawnpoints in LoadLevel (Randomly choosen when spawned)
  • Changing the Transition Duration in Details Panel
  • Changing the Header and Info Text in Details Panel (Randomly choosen in Widget)
  • New Implementation Video online (HERE)


Levels:

  • Start Level: The level from where the Transition is entered.
  • Load Level: The level where the Transition takes place.
  • To be Loaded Level: The level you load and where the transition ends.


Technical Details:

Features:

  • 1 Level Transition
  • 1 Fade Animation Widget
  • UE4 Standard Font
  • 3 Maps (With Level Blueprints)
  • 6 Blueprint Actor
  • 1 Gamemode



Number of Blueprints: 6 Blueprints + 2 Level Blueprints


Supported Development Platforms:

Windows: (Yes)

Mac: (Not tested)


Documentation: PDF

Important/Additional Notes: I want to mention that this is not a real loading screen. It is just a level that is loaded between two other levels! A "Level transition".

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