Preview
UE video preview
Test epic skeleton
Animation
Rigged Low-poly game ready model
Disclaimer
The environment shown in the preview is not included in the project
Feature:
- Separate mesh parts
- 51 Face blend shapes/morph target (supporting LiveLink Face from Apple)
- Rigged with Epic Skeleton.
- Cloth physics simulation
- Separate Texture sets: (Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)
Total polygons:
Character:
- Polygons: 37159
- Vertices: 53985
- Triangles: 70500
JacketBelt:
- Polygons: 184
- Vertices: 364
- Triangles: 226
Suitcase:
- Polygons: 8450
- Vertices: 11117
- Triangles: 16320
Technical Details
Rigged: (Yes)Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: Yes
Number of Animations:
- Character: 2
- Suitcase: 3
Animation types (Root Motion/In-place):
Suitcase:
- In-place: 3
Character:
- In-place: 2
Number of characters: 1
Vertex counts of characters: 54522
Number of Materials and Material Instances: 34
Number of Textures: 125
Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket