This pack includes walls, windows, doors, ceilings and etc all you need to create buildings with many shapes.
For dressing there are some props - Call-Box, AirConditioning, Street camera, Wall_light_A, Wall_light_B, Electric Wire Set.
Material has tint, blending and 3 masks to break up the tiling
Update:
Added simple interior meshes: floor, cielling, walls, columns
Doors DoorSingle and DoobleDoor_Entrance_A can be open by "E" key
Technical Details
Features:- Everything modular
- Assets well optimized
- Textures pack in RGBA (R-Metallic, G-Roughtness, B-Tint, A-Blend )
- Meshes include lightmaps
- 1024x1024 Wall_Tiles_01
- 1024x1024 Wall_Tiles_01_Damaged
- 1024x1024 Wall_Tiles_02
- 1024x1024 Rust
- 1024x1024 Stucco
- 1024x1024 Metal_Trim_01
- 1024x1024 Trim_01
- 1024x1024 Trim_02
- 1024x1024 Trim_03
- 1024x1024 Dirt_Masks(RGB R-Dust, G-Dirt, B-Leaks)
- 1024x1024 Concrete
- 1024x1024 Decal_Graffity
- 1024x1024 Decal_Leaks
- 1024x1024 Call_Box
- 1024x1024 (2048x2048) Air_Conditioning
- 512x256 Door_Details
- 1024x512 ELE_Wires_A
- 1024x1024 Street_Camera_A
- 512x512 Wall_Light_A
- 512x256 Wall_Light_B
Collision: (Yes,custom)
Vertex Count: from 1339 to 4
LODs: No
Number of Meshes: 182
Number of Materials and Material Instances: 4 Master Materials, 25 Material Instances
Number of Textures: 58
Supported Development Platforms: PC
Supported Target Build Platforms: PC
Documentation: No