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Modular Snap System Runtime

PRO Plugin Constant Updates 5.3 Modular Snap System Runtime v1.1.7

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Modular Snap System Runtime (MSSR) is a plugin that allows for automatic snapping of actors to each other in game. Works with any mesh or actor, connection points are simply defined using standard UE4 sockets.


Watch videos:


Download playable demos and project files for those tutorials (and more) here: (https://inugames.itch.io/mssr-demos)


Useful for:

  • In-game building systems like player built houses, furniture, roads, rail-tracks, racetracks, bases, spaceships, fortifications, etc;
  • Puzzle games that require placing or connecting objects in certain way;
  • In game placement and moving of actors in general, like "put book on the shelf", "put the key into keyhole";
  • and more...





Technical Details:

Features:

  • Based on the concept of snap points defined using standard Unreal's sockets
  • Works with static meshes, skeletal meshes or any other type of actor supporting sockets, also works with splines. Supports snapping of multiple actors
  • Highly customizable, settings can be adjusted for each snap point
  • Integrates with game's object placement, movement and selection systems (i.e. how objects are selected, moved by the player in game); example implementations are provided
  • Can be used in first person, third person, top view, VR, multiplayer
  • Easy to use, contains automatic preview actor and helper nodes for smooth snap
  • Allows multi-threaded search (good for performance)

Code Module: MSSR Plugin

Number of Blueprints: 1

Number of C++ Classes: 3

Supported Development Platforms: Any

Supported Target Build Platforms: Win, Mac, Linux

Support: (https://forums.unrealengine.com/unreal-engine/marketplace/1580923)

Example Projects: (https://inugames.itch.io/mssr-demos)

Important/Additional Notes: This plugin only works in-game. For the level editor version please check the MSS Editor Plugin.

Latest updates

  1. v1.1.7

    v1.1.7
  2. Update version 1.5.1

    Update version 1.5.1
  3. UPDATE TO VERSION 1.1.5

    UPDATE TO VERSION 1.1.5

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