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Niagara Morphing Examples

PRO Asset 4.26 Niagara Morphing Examples LAST VERSION

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Morphing Examples with
using the Niagara Systems

Before applying to your SK, make sure of the following
1. Added morphing functionality to materials (see materials of used examples)
2. SK don't have too many materials
3. All effects compiled shaders
4. The scale of objects does not differ much from each other.
5. All settings in BP_Morpher changed to the required values

Discord channel
https://discord.gg/4dQQasRpDs
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Demonstration #1
https://youtu.be/4-_MymJBKxs
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Demonstration #2
https://youtu.be/IYCBbKfRTFw
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Demonstration #3
https://youtu.be/7mSONVv5CRM

Technical Details​

Type of Emitters: (CPU, GPU, etc)
Number of Unique Effects: 10
LODs: No
Number of Materials: 62
Number of Textures: 35
Number of Blueprints: 7
Number of Unique Meshes: 1
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Youtube

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