Welcome to Online Leaks

Join us now to get access a large numbers of assets for unreal engine / unity and more. Once registered and logged in, you will be able to download free resources, post replies to existing threads, and so much more. It's also quick and totally free, so what are you waiting for?
Oceanology

PAID Plugin Constant Updates 5.4 $15 Oceanology v5.7.0

No permission to download
  1. Changelog: Oceanology 5.5.0 Stable version @everyone (modifié)



  2. [11:23]
    • live-reload performance improvements
    • experimental niagara waves for future "water objects" system
    • improved lake presets
    • game time foam flow fixes - now simulation of waves affect foam flow
    • SDF system fixes
    • surface scattering changes
    • normal improvements
    • SDF quality changes
    • Gerstner Waves Summarize HLSL
  1. Changelog: Oceanology 5.1.9
    • Preset system now has 2 mode: use the preset directly (previous behaviour, no value change in actor panel allowed) OR apply the preset (new behaviour, preset values applied to actor panel, you can have individual changes)
    • BubbleSettings added to the presets now
    • new WaveSolver system was added: Runtime wave manipulation is now supported - there is a demo map to present this behaviour with a Blueprint on a quick actor timeline
    • lerping between Oceanology structs and presets is now possible - this is also presented in the runtime wave manipulation map
    • InfiniteComponent was reworked - you can configure separately to use it in editor/game, or globally disable it, a follow update interval was added you can configure a delay now - additional "Force Follow" button was added to actor panels
    • the bubbles niagara component of the ocean was fixed which caused huge FPS drop while moving through World Partition regions first time while actor relocation

Structure:
* The whole code base has been rewritten in C++
* There are now 2 wrapper Blueprint classes (for user demonstration purposes) called BP_OceanologyInfiniteOcean and BP_OceanologyLake - they are child classes of their C++ parents
* The "Project Settings -> Oceanology Plugin" section has been greatly expanded. These are the FACTORY DEFAULT options. Can be modified by users, and can be restored to original as well
* Water logic sharing implemented via "Water Parent" class so Buoyancy and Swimming will now work in both Ocean & Lake
* There is an option to control Ocean Time, the default is "Server Time for Replication", the "Local Time" will turn OFF the replication support of the Waves
* Global Wave Direction configuration has been implemented
* Ocean is child of Water Parent
* Lake is child of Water Parent
* Both Ocean and Lake are replicated actors
* New Buoyancy system in C++ with replication through replicated Waves
* New Swimming system in C++
* New Audio system rewritten in C++
* The logic written in C++ does not need to be modified by the user, there are several options to fine-tune them to taste
* Both Ocean and Lake supports underwater bubbles effect now (Bubble Color can be configured, Bubble Niagara Effect can be swapped)
* Water Parent debug options has been added
* Lake Ground Caustics has been reworked
* The QuadTree options has been improved, meshes can be configured via the component or Project Settings
* The Material (as base of Material Instance Dynamics) can be configured via Actor Panel options now to override factory defaults
* The InfiniteComponent can now be turned OFF and ON via a checkbox
* We recommend users to make a local copy of BP_OceanologyInfiniteOcean and BP_OceanologyLake to their own game's Content directory such as BP_MyInfiniteOcean and BP_MyLake
* We recommend users to make a local copy of BP_OceanWaveAudio to their own game's Content directory such as BP_MyOceanWaveAudio
* The new version is a total rewrite, so migration guide will be placed in the documentation section as soon as possible, but we do recommend making a BACKUP before upgrade
Update version v5.1.5 + docs
UPDATE IMPORTANT CODE & ADDED VIDEO ESRPG & WORLDSCAPE
73,022Threads
74,657Messages
7,545Members
ChichigoLatest member
Top