Update 10/2021: ability to change Tracks in-game; BP_Switch; added Event Dispatchers
Update 11/2021: BP_Track can now Deform Landscape to track spline
Please report me all bugs, issues, ways to improve this pack
Presentation and Railway building video
Railway System Demo Game
Raiway System Documentation
Intercity Train on SketchfabIntercity Train is a part of this product
This pack contains everything you need to quickly set up working realistic railroad in your level.
Fully functioning railway can be created in 5 minutes.
System’s usage varies widely:
- It can be simple railway line with trains for background of your game. No interior, optimized collision. Minimum performance impact.
- It can be complex railway with lot of Trains which stop at Platform where player can enter Train and ride it.
All meshes geometry, collisions, LODs; blueprints are optimized for minimum performance impact.
All blueprints are commented.
Tested in UE5.
Customizable Intercity Train. Can be static or move along track with specified speed. Can stop at Platforms, end of Tracks.
Character can ride Train. Detailed interior with baked interior lighting. Opening doors. Optimized Passengers and Driver meshes.
Customizable livery, 5 colors, sounds.
Allows fast creation of customizable Railroad Track based on user configurable Spline.
Sleepers can be wooden or concrete. Track can be dirty or clean. Gravel tint can be changed. Single or Double Track.
Deform Landscape buttom conforms Landscape to track spline. Currently M_Gravel may cause artifacts/crashes on some graphics cards. Disable displacement/tesselation to fix this.
Platform can be created along Track only. Trains can stop here.
Customizable additional meshes, colors, length.
Tunnel with any Length will be constructed along Track. Has emissive lighting. Entrances can be blocked from Player.
Automatically snaps to Track and detects Train movement. Customizable open/close timing. Can work in manual mode (open/close by commands from other blueprints).
Sound, flashing lights, moving Gate.
Create various bridges with unlimited length. BP_Bridge can be used standalone in any project without Railway.
Customizable dimensions, materials, supports. Can be used anywhere.
BP_Switch changes track of any Train touching BP_Switch. Track is changed immediately. Train teleports to nearest point of selected Track.
- Fast railway creation. Track is created along spline. Everything else just snaps to nearest Track.
- Everything is optimized for minimum performance impact. You can disable some features to optimize even more.
- Works perfectly with both static and dynamic lighting.
Number of Blueprints: 7
Number of Meshes: 56
Number of Materials and MI: 61
Number of Textures: 84 (mostly 2048 or 1024, some are smaller)
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