Fly-through: https://youtu.be/KF_GxS1NTA8(before Update 1)
Walk-through: https://youtu.be/T01PHyUa0g8(before Update 1)
Abandoned buildings in the middle of the old factory. Scene contains high detailed objects like modular elevations, contains bricks, pipes, pallets, trash-bags and many more to build such a district. Most assets was build base on photogrammetry technique and properly optimized and hand tweaked to work in real-time scenes on UE4. There were prepared two lighting setup day and night. This pack includes mannequin by Epic Games for presentation
✅UPDATE 4 (ver 4.25 and higher)
-add detail maps to base materials
-better resolution for landscape textures
-improve levels with adding doors and fix lighting setup
-fixes for materials, textures
-fixes for UE5
✅UPDATE 3
new 80 meshes based on existing content, which will not only allow you to build interiors but also allow you to build levels easier, more modularly, even create additional floors.
✅UPDATE 2
-new updated day-map with basic simple interiors to present what is possible with only this content
-we change some namespace to fix problems with too long file paths.
-we change mipmaps behaviour. Right now textures should be sharp again
-more pre-build sets
-now foliage by default use lightmaps
-many small improvements.
✅UPDATE 1 (details on screenshot)
Check our other products here based on scans: https://www.unrealengine.com/marketplace/en-US/profile/Scans+Factory
FAQ: link
Technical Details:
If you run our project with movie template and have "out of memory" message please write to us.
Features:
- Demo scene included - two lighting setup (day/night) and overview map
- 4 sets of elevation (38)
- Storage Containers (2)
- Chimney (2)
- Gas Cylinder (1)
- Pipe variations (3)
- Loading Ramp
- Wood Pallets (13)
- Curbs (3)
- Metal Supports (4)
- Cables (3)
- Roofs (7)
- Ground Concrete (6)
- Concrete Plates (2)
- Tracks (2)
- Manhole (1)
- Trash bag (1)
- Lamp (1)
- Wood Spool (1)
- Bricks (6)
- Backgrounds (5)
Texture Sizes:
- 4096 for larger objects
- 2048 most props
- 1024 small props
- Terrain: 1024x1024
Collision: Yes
Vertex Count: 4 - 11,711 triangles
LODs: Yes, Auto generated
Number of Meshes: 110
Number of Materials and Material Instances: 127
Number of Textures: 189 (Color, Normal, Occlusion, Roughness, Metallic, Emissive)
Intended Platforms: Desktop, Console, VR
Platforms Tested: Windows PC (should work with others)
Important Notes:
There is support for UE5 and it works properly but be aware that the Demo map could look slightly different because of changes in the engine.