An abandoned Russian barrack neglected and abused over time.
The scene is not modular, but is comprised of several meshes that can be changed for variations.
Technical Details:
Features:
- Vertex Painting
- Mesh Tinting
Number of Unique Meshes: 100
Collision: Yes, custom and autogenerated
Vertex Count: 4 - 132k
LODs: Yes, autogenerated
Number of Materials and Material Instances: 52
Number of Textures: 139
Texture Resolutions: 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: None