Example Project Integration Video (for jetpacks bundle, integration is almost identical)
This pack contains five types of flight packs. A balloon pack, that can inflate a large balloon out of a bag and then push you around with a simple propeller setup. A weird anti gravity device, with unknown forces trapped inside that allows one to fly around. An ancient stone, stolen from a flying castle most likely... And a whirligig, an early form of helicopter before physics are all really worked out. And lastly a wings pack, a set of clockwork wings that allows one to hover in the air like the other with it's flapping, or to fly around directly forward and even glide around like a bird would.
This pack contains all of the textures and materials needed for them to look good including mask textures set up to allow for some customization of how the jet packs will look. It has all the animations needed for your character (using default unreal skeleton) to fly around with the packs on their backs if you want to use the provided character animations (doesn't require any bones being added to your existing characters to use).
Next are the three-particle effects for the jet packs exhaust and the core of the anti gravity pack. And then thirty five audio files of sound effects for the flight packs and some other sounds to give you some options in how they sound in your project.
There are two blueprints, one for the third person character modified to have the Flight Pack actor on him, and the Flight Pack actor itself. This single actor is set up to work as any of the flight packs, and to be added to any character with maximum ease.
You would also need to open the third person characters animation blueprint and copy over the code there to your own characters to use it (as shown in the demo), but it's built to be easily copied and to then be merged in with the rest of your animation blueprints without getting in the way, or making things unnecessarily confusing.
If you have any questions, be sure to post them here, on the YouTube demo video, or contact me more directly on the discord or via email. Contact info can be found in the documentation that is linked down below, along with many more fine details on this product and its contents.
Features: (Please include a full, comprehensive list of the features of the product)
- 5 flight packs to fly around with, including all animations and other assets needed for them to look good.
- Materials with masking options to allow for easy customization of jet pack appearances.
- 3 particle systems and 35 wav files to help the packs feel real and fit into your projects.
- Ability to be relatively easily integrated into any of your own existing Character class actors by simply copying over components and code.
Number of Blueprints: 2 (demo third person character, and the Master Jet pack blueprint.
Input: Game pad, Keyboard, and Mouse. You will likely need to add an input Axis event for vertical movement into your project to fully use this product.
Network Replicated: Yes
Supported Development Platforms: