New update contains door frames, new modules and abou 10 new static meshes in total
Medieval Fantasy Village Environment. Contains all base pieces to create hi quality levels within the setting, also there is a number of set pieces to dress up the area. Asset like decals, grass, blended materials, props will help bring environment to life. Rock pieces created to support the level and to add more organic feel to it.
Video: https://www.youtube.com/watch?v=-Sz8ogeSU9k
360 and GIF: https://rutkovsky.artstation.com/projects/xkgl2
***Monthly Unreal Engine Sponsored Content product for July 2019***
Check out Denys Rutkovsyi's other products here: https://www.unrealengine.com/marketplace/en-US/profile/Denys+Rutkovskyi
Technical Details:
Features:
- Architecture pieces
- Props
- Decals
- Blended materials to create variety of the environment
- Hi quality PBR textures
Texture Sizes:
- 4096x4096 for most assets
- 2048x2048 for some pieces (some decals)
Texture Size: 4096x4096, 2048x2048
Collision: Yes, Custom and Automatically Generated
Vertex Count: 7000-50
LODs: Yes, for asset above 100 poly's
Number of Meshes: 139
Number of Materials and Material Instances: 39
Number of Textures: 72
Supported Development Platforms: PC, Mac, Linux, PS4, XBox One, VR
Supported Target Build Platforms: PC, Mac, Linux, PS4, XBox One, VR
Documentation: No