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OneGrass Engine - Create Grass Inside Unreal Engine

PRO Plugin 4.27 OneGrass Engine - Create Grass Inside Unreal Engine 1.1

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Now you can create game-ready right inside Unreal Engine without using any external software or tool. These generated grass are beautiful but the Engine can render them quickly. So, you can have a lot of grass without a drastic performance loss.

You can create grass with provided Atlases or any other grass atlases including Quixel Megascan atlases.

🌟 Latest Updates

📺 Watch the Demo
📚 Read the Documentation

Technical Details​

👑 Features:
  • Create a cluster of grass using grass Atlases
  • Shipped with high-quality atlases
  • Create an unlimited number of variations with grass maker
  • Works with landscapes, foliage tools, or procedural foliage volumes
  • Support RVT blending for better landscape integration
  • Hide grass under other static meshes (using RVTs)
  • Wind support including directional Wind
  • Grass management Actor to control common grass parameters such as wind & variation settings
  • Example map with a bunch of grass created with OneGrass Engine
  • Get access to TinyLand: A simple but powerful landscape material (based on OpenLand)

📚 Read the Documentation
🙋 Ask for Support

🖥Code Modules:
  • OneGrassEngine (Runtime)

Number of C++ Classes: 10
Network Replicated: N/A
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows

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