This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Studios.
Technical Details:
Features:
- 13 Meshes
- High quality and fidelity texture sets - 2k textures
- Master material setup that control the majority of all props and models
- Additional controls for roughness, albedo, normals and more
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic Post Process and Look Up Table
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Fully detailed models from all sides
- Includes test dynamic lighting scene
Texture Sizes:
- 2048 [72]
- 1024 [2]
- 512 [1]
- 128 [4]
Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated
Vertex Count: Displayed in Documentation
LODs: No, Smallprop LODs
Number of Meshes: 14
Number of Materials and Material Instances: 37
Number of Textures: 80
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
Documentation and Credits:
https://www.notion.so/dekogon/Post-Apoc-Signs-db61b4f6b6594508b9ffe2a508f77051