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This bullet penetration system is a Blueprint based system, which includes features like Projectile penetration (with internal Projectile Redirects) and bullet ricochet logic. To give you a head start, the project includes 41 Physics Materials, which handles the density of the Material. On top of that, it also includes 13 already created Projectiles, which are fully set up and ready to be used.
The projectile itself includes settings for turning features off if you don't need them and also include some Debugging tools.
Technical Details
Features:
- Easy to use and Easy to expand System For Projectile Penetration
- Well commented and made in a modular fashion so it's easy to add/remove code or bind it into another existing system.
- A lot of Physics Material examples and projectile examples for a head start.
Number of Blueprints: 5 Blueprints, 2 Data Tables, 3 Enums, 41 Physm Materials, and 2 Structs.
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: LINK If there are any issues/questions you can contact me over my public discord Link
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: LINK If there are any issues/questions you can contact me over my public discord Link