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IDV, Inc has released an update to SpeedTree 8 for UE4 Subscription, is a powerful toolkit used to create 3D animated plants and trees for games, animations, visual effects and more.
SpeedTree for Games, the vegetation software making AAA games great since 2003, has come to Unreal Engine 4. Featuring our unique, award-winning combination of procedural plus hand-modeling approach, SpeedTree is a design package powerful enough to meet virtually any vegetation modeling requirement, from architectural backgrounds to Academy Award-winning visual effects.
-UE4-specific lightmap UV generation; create tunable, flawless lightmaps
-Scalable wind effects, including Wind Wizard
-Seamless LOD tuning
-Create unlimited variations with one click
-Branch seam blending
-Sub-division surface modeling
-Add collision primitives automatically or manually
-Modeling with mesh forces (e.g. grow trees around or through 3D meshes)
SpeedTree 8 for UE4 is compatible only with UE4 4.19 and later.