This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by Dekogon Studios.
Video walking demo here -
Technical Details
Features:- 131 Meshes
- High quality and fidelity texture sets - 2k+ textures
- Master material setup that control all models
- Swaying Wind Effects via world position offset
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Landscape setup and 4 layer blending
- Channel packed Roughness | Metalness | Ambient Occlusion
- Realistic post process and look up table
- Optimized for games
- Free of all legal issues as all branding and labels are custom made by our studio
- Complete with LODs and distant Imposters
Texture Sizes:
- 4k [109]
- 2k [11]
- 512 [2]
- 256 [2]
Scaled to Epic Skeleton: Yes
Collision: Generated on collision type (Large plants and trees with collision, small plants and grass without)
Vertex Count: Displayed in Documentation
LODs: All have LODs
Number of Meshes: 131
Number of Materials and Material Instances: 107
Number of Textures: 132
Supported Development Platforms: Windows
Documentation and Credits: https://www.notion.so/dekogon/Tropical-Foliage-0d26c9919ae94a3aa2355edd8ec03aa0
Please reach out and contact us with questions! - [email protected]